stride3d / stride3d/stride

Inventorise a basic UI around nuget packages 'community marketplace'

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#1,197 2 comments 0 reactions 1 assignee View on GitHub

@Aggror is already working on this.

Since Nov 29, 2021.

area-Asset
Dominant language
C#
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Description

A lot of people have made useful components/utilities/art and other usefull assets for in Stride projects. Right now we don't have a quick and easy to import such assets in to an existing (editor) project.
- What we can do it is utilize the existing Nuget (tagging) system so that users can quickly add a component to their ongoing project in the editor.
Use case: Someone made a very Vehicle component that want to share. Users would now have to go to the Github repository and download any components from there. It would be useful, if a UI could be opened from the editor that allows you to search for useful assets. Via a quick nuget search, the items are listed and could be added to the project from there. This saves the hassle of browsing github repo's and manually copying code/assets to your project.

notes:

  • Nuget has 250 mb max filesize, So assets are not always possible
  • Nuget alternative?
  • Basic Site for filtering?

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