stride3d / stride3d/stride

Exclude UI from PostFx by default

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#1,154 4 comments 4 reactions 0 assignees View on GitHub

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area-Asset area-Graphics enhancement
Dominant language
C#
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Is your feature request related to a problem? Please describe.
It's not expected by users that UI will be rendered with PostFx applied in the default project setup. This comes up often and we direct people to a tutorial on changing it (https://github.com/herocrab/StrideCleanUI https://www.youtube.com/watch?v=cazIR97VPcg)

Describe the solution you'd like
Modify default GraphicsCompositor according to the tutorial and set the default render group in the UI component accordingly.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the linked tutorial and inspect the default GraphicsCompositor and the UI component's default render group. The change is complete when the default project setup excludes UI from PostFx while other rendering retains its expected behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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