Epic Unified material system (UI, Sprites)
Open
Nobody has claimed this yet.
area-Graphics
enhancement
Epic
- Dominant language
- C#
- Stars
- 7.8k
- Forks
- 1.2k
- Avg merge
- 2d 17h
- Merged PRs (30d)
- 49
Description
Target: leverage our materials/shader system to allow users to create custom shaders for UI and Sprites.
This would unlock #102
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by surveying the existing materials/shader system and the UI and Sprite systems named in the issue. Determine how those systems currently connect and what support is needed for users to create custom shaders for both UI and Sprites. Done means the unified material system enables custom shaders in both areas and unlocks issue #102.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100