stride3d / stride3d/stride

Epic Unified material system (UI, Sprites)

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#106 0 comments 0 reactions 0 assignees View on GitHub

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area-Graphics enhancement Epic
Dominant language
C#
Stars
7.8k
Forks
1.2k
Avg merge
2d 17h
Merged PRs (30d)
49

Description

Target: leverage our materials/shader system to allow users to create custom shaders for UI and Sprites.

This would unlock #102

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by surveying the existing materials/shader system and the UI and Sprite systems named in the issue. Determine how those systems currently connect and what support is needed for users to create custom shaders for both UI and Sprites. Done means the unified material system enables custom shaders in both areas and unlocks issue #102.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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