[Feature] Motion blur effect
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 7.8k
- Forks
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- Avg merge
- 2d 17h
- Merged PRs (30d)
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Description
Is your feature request related to a problem? Please describe.
Motion blur is a very cool effect to add in games. It also adds realism to scenes.
Describe the solution you'd like
A post processing effects where one could use parameters to modify the strength of the blur.
Additional context
I created this issue to discuss ideas about motion blurs details i might miss in my implementation
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by reviewing the existing post-processing effects and deciding the motion-blur parameters and implementation scope; done should mean an agreed design and a working, configurable effect.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100