stride3d / stride3d/stride

[Feature] Motion blur effect

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area-Graphics enhancement
Dominant language
C#
Stars
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Forks
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Avg merge
2d 17h
Merged PRs (30d)
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Description

Is your feature request related to a problem? Please describe.
Motion blur is a very cool effect to add in games. It also adds realism to scenes.

Describe the solution you'd like
A post processing effects where one could use parameters to modify the strength of the blur.

Additional context
I created this issue to discuss ideas about motion blurs details i might miss in my implementation

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by reviewing the existing post-processing effects and deciding the motion-blur parameters and implementation scope; done should mean an agreed design and a working, configurable effect.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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