stride3d / stride3d/stride

Why not remove the sealed modifier from the Entity?

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enhancement
Dominant language
C#
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Forks
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Avg merge
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Merged PRs (30d)
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Description

I tried to work with the new version of WaveEngine and I liked this solution, it allows you to create an Entity already with the required set of components, plus, the is operator works much faster than Get ().
I hope I managed to get my point across.

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Research direction

The issue names Entity but does not identify a file, test, or specific change. Locate the Entity declaration in the C# engine code, review the implications of removing sealed, and seek a maintainer decision before defining what completion would require.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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