For Maps key order is important for Rust but not for JS
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- rust, typescript
- Domain
- cli
Research direction
Start with the TypeScript Map examples and trace the bindings-side preflight and delivery path to determine where map ordering is handled before Rust receives it. Done means both insertion orders no longer produce different preflight results, with coverage for the two examples.
Written by the indexing model from the issue text.
Description
Take this Map for example
This works
let indexes = new Map<number, number[]>();
indexes.set(0, [1, 0]);
indexes.set(1, [3, 2]);
This throws an error during preflight
let indexes = new Map<number, number[]>();
indexes.set(1, [3, 2]);
indexes.set(0, [1, 0]);
Either A) we should use objects vs maps as those are alphabetically sorted (I think? maybe?) or better yet you include some util on the bindings side that takes maps and ensures they're ordered however Rust expects them to before delivery.
- Dominant language
- Rust
- Stars
- 123
- Forks
- 141
- Avg merge
- 2d 21h
- Merged PRs (30d)
- 17
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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