Does not work with Unity in a WebGL build because of use of TcpClient class
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- Dominant language
- C#
- Stars
- 6.1k
- Forks
- 1.7k
- PR merge metrics
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Description
Does not work with Unity in a WebGL build because of use of TcpClient class
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The report identifies a Unity WebGL build failure involving the TcpClient class but names no source file or test. Start by reproducing the failure in a Unity WebGL build and tracing where TcpClient is used. Done means the websocket implementation works in that build without the reported TcpClient incompatibility.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100