sta / sta/websocket-sharp

Equiv to Native's socket.DispatchMessageQueue()?

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Dominant language
C#
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Description

In Unity, I must call this every frame from the main thread (Update) to process received messages:

socket.DispatchMessageQueue();

What's the WS# translation of this? EDIT: Is it necessary like it was in Native libs?

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Research direction

Start with the Unity Update callback and the mentioned socket.DispatchMessageQueue() call, then inspect websocket-sharp's message-dispatch behavior. Done means documenting whether WS# requires an equivalent main-thread call and identifying the corresponding usage, if any.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
networking
Issue type
Documentation
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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