websocket-sharp does not support HoloLens?
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- Dominant language
- C#
- Stars
- 6.1k
- Forks
- 1.7k
- PR merge metrics
- No merged PRs in 30d
Description
Hi,
i am using the websocket-sharp to connet Unity and ubuntu, it works perfect, but when i build the project into HoloLens the websocket-sharp does not work anymore, is there a solution?
Thanks in advance:)
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the websocket-sharp failure in a Unity project deployed to HoloLens, comparing it with the working Ubuntu build. Capture the build or runtime error and identify whether the problem is platform support, deployment configuration, or a protocol failure. Done means providing a confirmed cause and a documented fix or compatibility conclusion.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, ubuntu, unity
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100