Imported File Defined Multiple Time in UNITY
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- Dominant language
- C#
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Description
Assets/Photon Unity Networking/Editor/PhotonNetwork/PhotonViewHandler.cs(186,13): error CS0433: The imported type `UnityEditor.SceneManagement.EditorSceneManager' is defined multiple times
I get this error in unity console and i don't know how to handl it plz help
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with Assets/Photon Unity Networking/Editor/PhotonNetwork/PhotonViewHandler.cs at line 186 and reproduce the Unity Console CS0433 error. Inspect which imported assemblies define UnityEditor.SceneManagement.EditorSceneManager; done means the Unity project no longer reports the duplicate-type compiler error.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100