Unity3d Secure Connection Issue (.NET 4.6)
Open
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 6.1k
- Forks
- 1.7k
- PR merge metrics
- No merged PRs in 30d
Description
It seems that secure connection doesn't work with .NET 4.6 Scripting Runtime version in Unity3d editor mode.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is named. Start by reproducing the secure-connection failure in Unity3d editor mode with the .NET 4.6 Scripting Runtime, then identify the relevant connection path and its existing tests. Done means the reported secure connection works in that environment without regressing supported configurations.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev, networking, security
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100