OnMessage callback is not running in the main thread
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- C#
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Description
Hi guys,
Does someone know if the OnMessage callback can be executed in a different thread than the main thread?
I'm getting errors using the Unity API inside the OnMessage callback and I want to understand if this can be the cause.
Thanks.
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Research direction
The report names no files, tests, or entry points. First establish whether OnMessage executes on a worker thread and define a reproducible Unity API failure; done would require a documented or tested resolution.
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Assessment
- Tech stack
- csharp
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100