Parsing MessageEventArgs e.Data
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- Dominant language
- C#
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Description
Hi,
I can sucessfully receive messages from socket.io running on node into a Unity app.
io.send("echo")
Unity however is receiving an nonstandard format that can't be parsed into JSON.
42["message","echo"]
Is there an easy way to parse this into a valid JSON object?
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing how MessageEventArgs e.Data is exposed and handled in websocket-sharp, then compare that behavior with the socket.io payload shown in the issue. Determine whether the requested result is valid JSON parsing or support for socket.io framing; done should be a clearly defined, tested way to handle the 42["message","echo"] message.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, node.js, unity
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100