Unity: websocket-sharp/Net/HttpConnection.cs(98,19): error CS1061: Type `System.Net.Security.SslStream' does not contain a definition for `AuthenticateAsServer' and no extension method `AuthenticateAsServer' of type `System.Net.Security.SslStream' could be found (are you missing a using directive or an assembly reference?)
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- Dominant language
- C#
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Description
websocket-sharp/Net/HttpConnection.cs(98,19): error CS1061: Type System.Net.Security.SslStream' does not contain a definition forAuthenticateAsServer' and no extension method AuthenticateAsServer' of typeSystem.Net.Security.SslStream' could be found (are you missing a using directive or an assembly reference?)
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at websocket-sharp/Net/HttpConnection.cs line 98 and reproduce the Unity compilation error. Check the available System.Net.Security.SslStream API in the affected Unity environment; done means the project compiles without the CS1061 error while preserving server-side TLS support.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 28/100