Autonomy: whims/task scheduler + simulation tiering
Open
Nobody has claimed this yet.
core
- Dominant language
- TypeScript
- Stars
- 7
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Description
Spec §4.7, §7.6. Only worth doing once there are enough NPCs that idle background simulation actually matters.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading Spec §4.7 and §7.6 to understand the requested whims/task scheduler and simulation tiering. Determine the relevant runtime entry points and define completion against those sections, but the issue does not identify files, tests, or a concrete implementation scope.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- ai, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100