sortedcord / sortedcord/omnia

cli: v0 game loop

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core
Dominant language
TypeScript
Stars
7
Forks
3
PR merge metrics
No merged PRs in 30d

Description

You can run one command, talk to either NPC, and see the world state change.

  • Scenario loader: JSON → WorldState + entities
  • Talk-to-NPC REPL loop
  • Wire dialogue generation → memory retrieval → Architect → consequence application, per exchange

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names the scenario loader, talk-to-NPC REPL loop, and dialogue generation → memory retrieval → Architect → consequence application path. Start by running the CLI flow described in the issue and compare its output with the stated world-state change; done means one command supports talking to either NPC and visibly updates the world state.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
ai, cli, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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