software-mansion / software-mansion/TypeGPU
chore: More strict `std` generator path signatures
Open
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 3.2k
- Forks
- 123
- Avg merge
- 3d 5h
- Merged PRs (30d)
- 34
Description
it('...', () => {
// @ts-expect-error
expect(() => lt(vec3u(), vec3f())).toThrowErrorMatchingInlineSnapshot(
`[Error: Unsupported signature. Expected the following kinds to be equal: 'vec3u, vec3f'.]`,
);
const f = () => {
'use gpu';
const x = vec3u();
// @ts-expect-error
return lt(x, vec3f());
};
expect(tgpu.resolve([f])).toMatchInlineSnapshot(`
"fn f() -> vec3<bool> {
let x = vec3u();
return (x < vec3f());
}"
`);
});
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Locate the test containing the shown lt, vec3u, and vec3f calls, then trace the std generator path handling used by that test. Run the test and confirm mismatched vector kinds produce the expected TypeScript error and runtime message while the generated fn f() snapshot remains as shown.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100