software-mansion / software-mansion/TypeGPU
feat: Allow for shellless vertex output to have flat interpolation
Open
Nobody has claimed this yet.
exploration
- Dominant language
- TypeScript
- Stars
- 3.2k
- Forks
- 122
- Avg merge
- 3d 5h
- Merged PRs (30d)
- 34
Description
Not yet sure how this would look like, to be discussed. One approach would be #2147.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading issue #2147, which the issue identifies as one possible approach. The desired flat interpolation behavior and the implementation scope are still to be discussed, so completion criteria and relevant code entry points are not yet specified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100