software-mansion / software-mansion/TypeGPU

feat: Ship a lighting/materials package

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enhancement
Dominant language
TypeScript
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Forks
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Avg merge
3d 5h
Merged PRs (30d)
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Description

It would be nice to not reinvent/copy around implementations for Phong lighting, or PBR, but install them as a package. We could also ship various shadow mapping utilities, normal mapping, POM, etc.

Is there anything else that would make sense to put along side these utils?

Name ideas:

  • @typegpu/lighting
  • @typegpu/material

Contributor guide

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First steps

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  3. Fork the repository and make your change on a branch.
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Research direction

The issue names no files, tests, or entry points to begin with. First clarify the package scope and which lighting, material, shadow-mapping, normal-mapping, and POM utilities belong in it; completion would require an agreed package design and implementation boundary.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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