software-mansion / software-mansion/TypeGPU

explore(@typegpu/gl): Try out implementing uniforms using Uniform Buffer Objects

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exploration
Dominant language
TypeScript
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

This issue has no description.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the @typegpu/gl package and its current uniform-handling code, then review the relevant WebGPU uniform-buffer APIs. Done should be a reviewed implementation or a clear feasibility result, with coverage for the supported uniform cases.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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