software-mansion / software-mansion/TypeGPU
bug: wrapping shelled function in a shell throws an error
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- Dominant language
- TypeScript
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Description
Let's assume that some library expects a callback and wraps it in a shell for type safety.
If user is familiar with typegpu, they might pass a shelled function instead of plain js function. Currently, this throws an error.
function someFunc(callback: (...args: number[]) => void) {
...
const wrappedCallback = fn([u32, u32, u32])(callback as (...args: number[]) => void);
}
const shelled = tgpu.fn([u32, u32, u32])((x, y, z) => { ... });
someFunct(shelled); ❌
IMO, if all types match, this should be a no-op (modulo assigning name).
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with the shown tgpu.fn and fn examples, focusing on wrapping a shelled function as a callback. Trace the fn wrapping entry point and verify that matching types no longer throw, while the wrapped function still receives its assigned name.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 52/100