software-mansion / software-mansion/TypeGPU

Port TypeGPU to AssemblyScript

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#2,144 5 comments 2 reactions 0 assignees View on GitHub

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Dominant language
TypeScript
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

At some point I'd like to port this library to AssemblyScript. I think it could be a really interesting use case especially since AS has operator overloading and is fully statically typed.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the TypeGPU TypeScript implementation and its public entry points to understand the library's scope. Then assess what an AssemblyScript port would need to cover, since the issue names no files, tests, or acceptance criteria. Done would require an agreed port scope and a working implementation, but those details are not defined here.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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