software-mansion / software-mansion/TypeGPU

feat: common `getSharedValue`

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documentation enhancement
Dominant language
TypeScript
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Merged PRs (30d)
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Description

In our examples, we often want to keep some value both in JS and on the GPU (example controls, mouse pointer position etc).
Adding a mirrored uniform to our library is not the best idea due to buffers possibly having multiple usages, buffers being unwrappable etc.
However we can add an util for this to the common examples folder.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in the common examples folder and inspect how example controls and mouse-pointer values are currently shared between JavaScript and the GPU. Add the requested getSharedValue utility there, then verify that it supports values needed by both sides without changing the library’s buffer behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
computer-graphics
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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