software-challenge / software-challenge/gui

Pinguin animieren wenn ausgewählt

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#87 1 comment 0 reactions 0 assignees View on GitHub

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old game
Dominant language
Kotlin
Stars
11
Forks
5
PR merge metrics
No merged PRs in 30d

Description

Wenn ich einen Pinguin auswähle, um damit zu ziehen, dann wird sein Frack grau. Das finde ich unlogisch, weil das die Frackfarbe der passiven Pinguine ist.

Auch finde ich den farblichen Unterschied relativ gering. Was hältst Du davon, wenn der Pinguin etwas hüpft (weil er sich auf sein Futter freut:>) oder sein Frackhemd rot wird?

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the code that renders penguins and handles selecting one for dragging. The issue proposes either a hopping animation or a red shirt, so first clarify which visual change is wanted; done means the selected penguin is clearly distinguishable from passive penguins during dragging.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
frontend, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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