secondlife / secondlife/viewer

HDRI Sky split screen

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#975 0 comments 0 reactions 0 assignees View on GitHub

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stale
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

Description

Add a float debug setting RenderHDRISplitScreen

Default to 1.0, values between 0 and 1 should control rendering the EEP sky on the right side of the screen when previewing an HDRI sky.

Description in testplan:

https://github.com/secondlife/viewer/blob/release/materials_featurette/doc/testplans/hdri_local_preview.md

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading doc/testplans/hdri_local_preview.md, then search the viewer for the existing HDRI sky preview and rendering entry points. Identify where debug render settings are defined and where the preview is drawn; done means RenderHDRISplitScreen defaults to 1.0 and values from 0 to 1 control the EEP sky split as described.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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