secondlife / secondlife/viewer
HDRI Sky split screen
Open
Nobody has claimed this yet.
stale
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
Description
Add a float debug setting RenderHDRISplitScreen
Default to 1.0, values between 0 and 1 should control rendering the EEP sky on the right side of the screen when previewing an HDRI sky.
Description in testplan:
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading doc/testplans/hdri_local_preview.md, then search the viewer for the existing HDRI sky preview and rendering entry points. Identify where debug render settings are defined and where the preview is drawn; done means RenderHDRISplitScreen defaults to 1.0 and values from 0 to 1 control the EEP sky split as described.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100