secondlife / secondlife/viewer
Changing compiler does not mark script as dirty
Open
@marchcat is already working on this.
Since Sep 15, 2026.
bug
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
This works properly in a prim script, but not in an inventory script:
-
Open a script from agent inventory
-
Change the compiler to something else
-
Save button is still greyed out. It should not be
Tested in viewer Second Life Release 26.4.0.33246007087 (64bit)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Assessment
This issue has not been assessed yet.