secondlife / secondlife/viewer

Changing compiler does not mark script as dirty

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#6,232 3 comments 0 reactions 1 assignee View on GitHub

@marchcat is already working on this.

Since Sep 15, 2026.

bug
Dominant language
C++
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Forks
146
Avg merge
1d 9h
Merged PRs (30d)
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Description

This works properly in a prim script, but not in an inventory script:

  1. Open a script from agent inventory

  2. Change the compiler to something else

  3. Save button is still greyed out. It should not be

Tested in viewer Second Life Release 26.4.0.33246007087 (64bit)

https://secondlife.canny.io/admin/feedback/bug-reports/p/changing-compiler-does-not-mark-script-as-dirty

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