secondlife / secondlife/viewer

Second Life renders mostly-white screens under Parallels

Open
#6,052 1 comment 0 reactions 0 assignees View on GitHub

A pull request for this has already been merged.

  • #6053 by @mcgroarty — merged
bug stale
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

Environment

All Second Life viewers since PBR when running on a Windows guest under Parallels on macOS

Description

Second Life renders mostly-white scenes (the "before") without the fix in the linked PR.

Image
Reproduction steps
  • Install a Windows build of Second Life in a Parallels virtual machine on an Apple Silicon Mac

  • Launch Second Life on "Low" graphics settings (higher graphics levels still have other issues)

  • Observe "BEFORE" screenshot

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the mostly-white rendering in a Windows guest under Parallels on an Apple Silicon Mac using Low graphics settings, then inspect the linked PR #6053 for the fix context. Done means Second Life no longer renders mostly-white scenes in that environment.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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