secondlife / secondlife/viewer
World map shows the sim you want to find almost LAST
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
Ctrl-M --> World Map --> type name of sim you want to find.
Map centers around the sim but first shows a shitload of other sims around it always, before it finally.. finally.. finally.. shows the tile you wanted to see before jumping there.
The tiles on https://map.secondlife.com/ load very quickly. Can the viewer's map approach that speed?
If that's not realistic, can the viewer prioritize the map tile that was searched for?
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the viewer's Ctrl-M World Map flow and reproduce a search for a named sim while observing which map tiles load first. Compare the behavior with map.secondlife.com and determine whether the searched tile can be prioritized or loaded faster; done means the requested sim appears promptly without the current sequence of unrelated tiles.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 52/100