secondlife / secondlife/viewer
PBR Does not support textures without copy/transfer permissions- BP does.
Nobody has claimed this yet.
- Dominant language
- C++
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Description
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Rez or create object/prim.
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Apply a PBR material.
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Attempt to apply any texture without both copy and transfer permissions to Base Color, Normal, etc.
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This action is forbidden
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Switch to Blinn-Phong
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Same texture can now be applied without issues
Why would this security feature be enabled for PBR but not Blinn-Phong?
In what way IS this a security feature?
The creator of an old set of boots kindly provided me copy/mod/no transfer versions of the normal maps for their boots. I applied a new PBR material of my own but wanted to add the original normal maps for additional detail. It would be a major security concern if creators had to give out copy/transfer versions of their textures to allow more involved modding and customization.
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the six-step case in the issue, comparing PBR and Blinn-Phong materials with textures lacking copy and transfer permissions. Trace where each material type checks texture permissions; done means PBR permits the same legitimate texture use as Blinn-Phong without weakening asset permissions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100