secondlife / secondlife/viewer

Projector lights get dimming when changing shadow setting

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#5,477 1 comment 0 reactions 0 assignees View on GitHub

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bug stale team:viewer
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

It disappears or gets dimming when I change the shadows from sun/moon + projector to None.

It keeps the light level and the vision when I change the shadows from sun/moon (NO PROJECTOR) to None.

It seems the ambient occlusion and depth of fields are affected, because when both are on, this didn't happen.

I took a video because it's easier to show than screenshots. I couldn't upload video here, so I made a link: https://drive.google.com/file/d/1r3FSMm61b3bdQvqt93HNth47A9E4oIde/view?usp=drive_link

https://secondlife.canny.io/admin/feedback/bug-reports/p/projector-lights-get-dimming-when-changing-shadow-setting


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Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue by changing shadows from sun/moon plus projector to None, comparing it with sun/moon without a projector. Use the linked video and Canny report as visual references, then trace the shadow and projector-light transition. Done means the light level and vision remain consistent when the setting changes.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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