secondlife / secondlife/viewer
Projector lights get dimming when changing shadow setting
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- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
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Description
It disappears or gets dimming when I change the shadows from sun/moon + projector to None.
It keeps the light level and the vision when I change the shadows from sun/moon (NO PROJECTOR) to None.
It seems the ambient occlusion and depth of fields are affected, because when both are on, this didn't happen.
I took a video because it's easier to show than screenshots. I couldn't upload video here, so I made a link: https://drive.google.com/file/d/1r3FSMm61b3bdQvqt93HNth47A9E4oIde/view?usp=drive_link
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue by changing shadows from sun/moon plus projector to None, comparing it with sun/moon without a projector. Use the linked video and Canny report as visual references, then trace the shadow and projector-light transition. Done means the light level and vision remain consistent when the setting changes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100