secondlife / secondlife/viewer
Emoji Color Rendering Issue in Dialog
Open
@maxim-productengine is already working on this.
Since Apr 2, 2026.
- #5606 by @maxim-productengine — merged
bug
stale
team:viewer
- Dominant language
- C++
- Stars
- 299
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- Merged PRs (30d)
- 88
Description
Red heart is not rendered correct in dialog button no matter which variation you try to use due to the dialog is maybe set to different unicode
https://secondlife.canny.io/admin/board/bug-reports/p/emoji-color-rendering-issue-in-dialog
Test plan
- Put the following script in a box and click the box.
- In the dialog that appears, verify the heart for Player 3 is red.
key owner;
default
{
state_entry()
{
owner = llGetOwner();
// Announce the players in chat on state entry
llSay(0,
llChar(129653) + " Player 1 " + llChar(128155) + " Player 2 " + llChar(10084) + " Player 3 " +
llChar(128156) + " Player 4 " + llChar(128154) + " Player 5 " + llChar(129655) + " Player 6 "
);
}
touch_start(integer total_number)
{
// Check if the toucher is the owner
if (llDetectedKey(0) == owner)
{
// Send a dialog to the owner with the players and emojis
llDialog(owner, "Select a player:", [
llChar(129653) + " Player 1", // 🩵
llChar(128155) + " Player 2", // 💛
llChar(10084) + " Player 3", // ❤
llChar(128156) + " Player 4", // 💜
llChar(128154) + " Player 5", // 💚
llChar(129655) + " Player 6" // 🩷
], -1234); // Use a unique channel to avoid interference
}
}
}
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