secondlife / secondlife/viewer

Emoji Color Rendering Issue in Dialog

Open
#5,447 6 comments 0 reactions 1 assignee View on GitHub

@maxim-productengine is already working on this.

Since Apr 2, 2026.

  • #5606 by @maxim-productengine — merged
bug stale team:viewer
Dominant language
C++
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Avg merge
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Merged PRs (30d)
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Description

Red heart is not rendered correct in dialog button no matter which variation you try to use due to the dialog is maybe set to different unicode

https://secondlife.canny.io/admin/board/bug-reports/p/emoji-color-rendering-issue-in-dialog

Test plan
  1. Put the following script in a box and click the box.
  2. In the dialog that appears, verify the heart for Player 3 is red.
key owner;
default
{
  state_entry()
  {
    owner = llGetOwner();
    // Announce the players in chat on state entry
    llSay(0, 
      llChar(129653) + " Player 1 " + llChar(128155) + " Player 2 " + llChar(10084) + " Player 3 " +
      llChar(128156) + " Player 4 " + llChar(128154) + " Player 5 " + llChar(129655) + " Player 6 "
    );
  }
  touch_start(integer total_number)
  {
    // Check if the toucher is the owner
    if (llDetectedKey(0) == owner)
    {
      // Send a dialog to the owner with the players and emojis
      llDialog(owner, "Select a player:", [
      llChar(129653) + " Player 1",  // 🩵
      llChar(128155) + " Player 2",  // 💛
      llChar(10084) + " Player 3",   // ❤
      llChar(128156) + " Player 4",  // 💜
      llChar(128154) + " Player 5",  // 💚
      llChar(129655) + " Player 6"   // 🩷
      ], -1234); // Use a unique channel to avoid interference
    }
  }
}


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