secondlife / secondlife/viewer
Textures console reports more textures in a scene on Mac than on Windows.
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- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
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- Merged PRs (30d)
- 88
Description
Environment
7.2.2.18475198968 - 2025.07
Description
Textures console reports more textures in a scene on Mac than on Windows.
Reproduction steps
- Start 7.2.2.18475198968 - 2025.07 on a Windows machine
- Set draw distance to 128m
- Log in at http://maps.secondlife.com/secondlife/Bug%20Island%202/128/100/24 and face North.
- Open the texture console (ctrl+shift+3)
- Note the number of Textures at the beginning of the 3rd line.
- Repeat the above steps on a Mac.
- Compare the number of Textures between Windows and Mac
Observed: The number of textures reported on the Mac is 3-4x the number reported on Windows. (e.g. 6187 on Mac, 2168 on Windows)
Expected: The number of textures should be similar. Probably not equal, but close.
Notes: This was found while testing https://github.com/secondlife/viewer/issues/4794
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with the listed 7.2.2.18475198968 steps on Windows and Mac, then compare the texture-console counts. Trace how the console gathers and reports textures on each platform; done means the reported counts are similar under the same scene and settings.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100