secondlife / secondlife/viewer
[WebRTC] After the calling user cancels the call, the answering user does not reconnect to the Nearby chat after pressing the Answer button
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- C++
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Description
Environment
Second Life Release 7.2.2.18110213724 (64bit)
WebRTC
Full Environment
Second Life Release 7.2.2.18110213724 (64bit)
Release Notes
You are at 117.0, 94.2, 21.6 in By Design located at simhost-001c8e193ea4e953a.agni
SLURL: http://maps.secondlife.com/secondlife/By%20Design/117/94/22
(global coordinates 261,493.0, 246,878.0, 21.6)
Second Life Preflight 2025-08-21.17114312399
Release Notes
CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (3491.91 MHz)
Memory: 32610 MB
OS Version: Microsoft Windows 10 64-bit (Build 19045.6332)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce GTX 1080/PCIe/SSE2
Windows Graphics Driver Version: 32.0.15.6590
OpenGL Version: 4.6.0 NVIDIA 565.90
Window size: 1741x1311
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.5
Render quality: 4
Texture memory: 8192MB
Disk cache: Max size 11468.8 MB (1.2% used)
J2C Decoder Version: KDU v8.4.1
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.24.2 / OpenAL Community / OpenAL Soft: OpenAL Soft
Dullahan: 1.21.0.202508272159
CEF: 139.0.28+g55ab8a8+chromium-139.0.7258.139
Chromium: 139.0.7258.139
LibVLC Version: 3.0.21
Voice Server Version: Secondlife WebRTC Gateway
Packets Lost: 0/5,332 (0.0%)
September 30 2025 15:20:55
Description
This is a copy of https://github.com/secondlife/viewer-private/issues/261 but is on WebRTC instead of Vivox.
After the calling user cancels the call, the answering user does not reconnect to the Nearby chat after pressing the Answer button.
Reproduction steps
- Download and install the Second Life Release 7.2.2.18110213724 viewer (https://github.com/secondlife/viewer/releases/tag/Second_Life_Release%2379909b8a-2025.07).
- Launch 2 viewer instances on different computers and log in as users A and B on a WebRTC region.
- User A: start an IM call to user B.
- User A: cancel that IM call to user B.
- User B: click on the ‘Answer’ button in the IM call floater.
Actual result:
After the calling user cancels the call, the answering user does not reconnect to the Nearby chat after pressing the Answer button and remains in the IM call.
Expected result:
User B (after user A cancels the call) after pressing the "Answer" button should reconnect to the Nearby chat.
Additional information:
This issue was found during testing of https://github.com/secondlife/viewer-private/issues/261 in scope of https://github.com/secondlife/iqa/issues/554
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the WebRTC IM call flow with two viewer instances, following the Answer button after the caller cancels. Trace the transition from the IM call back to Nearby chat; done means the answering user reconnects to Nearby chat instead of remaining in the IM call.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc, desktop
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100