secondlife / secondlife/viewer
Mute for all -- Viewer UI design
Open
Nobody has claimed this yet.
enhancement
stale
triage
UX design
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
Details:
- What you see on both screenshots of nearby people and IM is sorted by name, not activity, so that's what needs fixing
- If you don't have the capability to mute-for-all, ideally the option is not present, rather than disabled
- Only nearby chat (not group chat or p2p) should have the mute option.
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start from the nearby-people and IM viewer screens shown in the screenshots, then trace how their entries are sorted and how chat actions are rendered. Confirm the capability check and distinguish nearby chat from group chat and peer-to-peer chat. Done means activity sorting is used, unauthorized users do not see the mute-for-all option, and the option appears only for nearby chat.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100