secondlife / secondlife/viewer
BugSplat Crash: SecondLifeViewer!std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<LLUUID const ,int> > >,std::_Iterator_base0>::operator++(52)
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team:viewer
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Description
BugSplat Crash Group 96544
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Application: Second Life Release
Version: 7.2.0.16729091892
Error Code: c0000005 Access violation
Callstack:
| Function | File |
|---|---|
| SecondLifeViewer!std::_Tree_unchecked_const_iterator > >,std::_Iterator_base0>::operator++ | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/xtree(52) |
| SecondLifeViewer!std::_Tree_const_iterator > > >::operator++ | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/xtree(198) |
| SecondLifeViewer!std::_Tree_iterator > > >::operator++ | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/xtree(282) |
| SecondLifeViewer!LLTextureCache::purgeTexturesLazy | C:/a/viewer/viewer/indra/newview/lltexturecache.cpp(1663) |
| SecondLifeViewer!LLTextureCache::writeToCache | C:/a/viewer/viewer/indra/newview/lltexturecache.cpp(1990) |
| SecondLifeViewer!LLTextureFetchWorker::doWork | C:/a/viewer/viewer/indra/newview/lltexturefetch.cpp(1870) |
| SecondLifeViewer!LLWorkerThread::WorkRequest::processRequest | C:/a/viewer/viewer/indra/llcommon/llworkerthread.cpp(186) |
| SecondLifeViewer!LLQueuedThread::processRequest | C:/a/viewer/viewer/indra/llcommon/llqueuedthread.cpp(432) |
| SecondLifeViewer!std::_Func_class::operator() | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/functional(926) |
| SecondLifeViewer!`anonymous namespace'::cpphandle | C:/a/viewer/viewer/indra/llcommon/workqueue.cpp(138) |
| SecondLifeViewer!`anonymous namespace'::sehandle | C:/a/viewer/viewer/indra/llcommon/workqueue.cpp(154) |
| SecondLifeViewer!LL::WorkQueueBase::callWork | C:/a/viewer/viewer/indra/llcommon/workqueue.cpp(173) |
| SecondLifeViewer!LL::WorkQueueBase::runUntilClose | C:/a/viewer/viewer/indra/llcommon/workqueue.cpp(47) |
| SecondLifeViewer!LLQueuedThread::run | C:/a/viewer/viewer/indra/llcommon/llqueuedthread.cpp(541) |
| SecondLifeViewer!LLThread::tryRun | C:/a/viewer/viewer/indra/llcommon/llthread.cpp(209) |
| SecondLifeViewer!LLThread::sehHandle | C:/a/viewer/viewer/indra/llcommon/llthread.cpp(254) |
| SecondLifeViewer!LLThread::threadRun | C:/a/viewer/viewer/indra/llcommon/llthread.cpp(195) |
| SecondLifeViewer!std::invoke | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/type_traits(1686) |
| SecondLifeViewer!std::_Invoker_ret::_Call | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/functional(2117) |
| SecondLifeViewer!std::_Call_binder | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/functional(2127) |
| SecondLifeViewer!std::_Binder::operator() | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/functional(2181) |
| SecondLifeViewer!std::invoke | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/type_traits(1670) |
| SecondLifeViewer!std::thread::_Invoke >,0> | C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.44.35207/include/thread(61) |
| ucrtbase!thread_start | - |
| kernel32!BaseThreadInitThunk | - |
| ntdll!RtlUserThreadStart | - |
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- Read the whole issue, then the project's contributing guide.
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Research direction
Start in indra/newview/lltexturecache.cpp at LLTextureCache::purgeTexturesLazy (line 1663), then trace its call from writeToCache (line 1990) and the worker path in lltexturefetch.cpp. Use the BugSplat group and call stack to investigate the iterator access violation; done means the reported crash path is fixed and verified without reproducing the failure.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 32/100