secondlife / secondlife/viewer
65021 vertices dae uploaded appears transparent in-world
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- Dominant language
- C++
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Description
Environment
Second Life Release 7.2.0.16356654553 (2025.05)
Win11 and MacOS
Description
The following dae mesh 65021vertices.zip appears transparent when rezzed in-world.
https://gyazo.com/f1b9fc96e9d54163847fe1fbee07a769
Found during testing of https://github.com/secondlife/viewer/issues/4323
Reproduction steps
Import and rez the above mentioned dae model: 65021.dae
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by importing and rezzing the attached 65021.dae model on the listed Second Life Release 7.2.0.16356654553 environments, then compare the behavior with the related issue #4323. Done means the 65021-vertex mesh renders correctly in-world instead of appearing transparent.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100