secondlife / secondlife/viewer
Broken lighting under Midday environment
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
Repro:
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Go to: http://maps.secondlife.com/secondlife/Fenfarg/4/124/36
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Wait for things to fully rezz around you
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Rotate camera around your avatar, to make sure everything around you is rezzed
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Change environment setting to Midday (the new PBR version)
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Stand around, and rotate the camera around for 30s or so.
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Things will go weird black and white, (See Attached Image)
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Change to any other environment setting like Midday Legacy
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Change back to Midday
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After 30s or so, everything will go dark again.
Issue seems to be limited to this specific area. But I have seen similar things happen once in a while in other places around SL, this one however seems to be 100% reproducible.
Reproduced on both Official viewer and Latest Firestorm.
https://secondlife.canny.io/admin/board/bug-reports/p/broken-lighting-under-midday-environment
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue at the Fenfarg location using the Midday environment, following the listed camera rotation and environment-switch steps. Compare the official viewer's behavior with Midday Legacy and determine which rendering or environment path causes the scene to become black and white or dark; done means the reproducible lighting failure no longer occurs.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100