secondlife / secondlife/viewer

GLTF Mesh Import: Support Morph Targets

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#4,202 0 comments 0 reactions 0 assignees View on GitHub

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enhancement gltf_import triage
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

Add support for morph targets in GLTF mesh.

Test Plan

  1. Upload the following model: https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Assets/main/Models/MorphPrimitivesTest/glTF-Binary/MorphPrimitivesTest.glb
  2. The model should not be flat as seen in https://github.com/secondlife/viewer/issues/4198

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file or test is named. Start by reproducing the upload with the linked MorphPrimitivesTest.glb, then trace the GLTF mesh import path and compare the result with issue #4198; done means the model is no longer flat and its morph targets are supported.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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