secondlife / secondlife/viewer
GLTF Mesh Import: Support Morph Targets
Open
Nobody has claimed this yet.
enhancement
gltf_import
triage
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
Add support for morph targets in GLTF mesh.
Test Plan
- Upload the following model: https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Assets/main/Models/MorphPrimitivesTest/glTF-Binary/MorphPrimitivesTest.glb
- The model should not be flat as seen in https://github.com/secondlife/viewer/issues/4198
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is named. Start by reproducing the upload with the linked MorphPrimitivesTest.glb, then trace the GLTF mesh import path and compare the result with issue #4198; done means the model is no longer flat and its morph targets are supported.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100