secondlife / secondlife/viewer
BugSplat Crash: SecondLifeViewer!LLViewerShaderMgr::setShaders(632)
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- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
BugSplat Key Crash 98573
Some Customer Responses:
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Sample Version:
7.1.12.13550888671
Sample Callstack:
| SecondLifeViewer!LLViewerShaderMgr::setShaders | C:/a/viewer/viewer/indra/newview/llviewershadermgr.cpp(632) |
| SecondLifeViewer!LLPipeline::init | C:/a/viewer/viewer/indra/newview/pipeline.cpp(490) |
| SecondLifeViewer!LLAppViewer::initWindow | C:/a/viewer/viewer/indra/newview/llappviewer.cpp(3152) |
| SecondLifeViewer!LLAppViewer::init | C:/a/viewer/viewer/indra/newview/llappviewer.cpp(949) |
| SecondLifeViewer!LLAppViewerWin32::init | C:/a/viewer/viewer/indra/newview/llappviewerwin32.cpp(790) |
| SecondLifeViewer!wWinMain | C:/a/viewer/viewer/indra/newview/llappviewerwin32.cpp(461) |
| SecondLifeViewer!invoke_main | D:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(118) |
| SecondLifeViewer!__scrt_common_main_seh | D:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(288) |
| kernel32!BaseThreadInitThunk | |
| ntdll!RtlUserThreadStart |
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at indra/newview/llviewershadermgr.cpp line 632, then trace the initialization path through indra/newview/pipeline.cpp line 490 and indra/newview/llappviewer.cpp. Reproduce the failure involving windlight/atmosphericsVarsV.glsl and determine why shader loading reaches the crash; done means the reported startup failure no longer crashes the viewer.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100