secondlife / secondlife/viewer

Improved Mesh LOD Generation

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#3,687 0 comments 0 reactions 0 assignees View on GitHub

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enhancement llmeshoptimizer team:viewer
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

Currently mesh LOD generation is quite limited in the viewer, with results often times being unusable. This issue is intended as an umbrella issue for improving our mesh LOD generation work flow.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Begin by reviewing the viewer's existing mesh LOD generation workflow and the unusable results described in the issue. The issue names no files, tests, or entry points, so the first task is to locate the relevant viewer code and establish concrete improvement criteria. Done means the mesh LOD workflow produces consistently usable results.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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