secondlife / secondlife/viewer
Improved Mesh LOD Generation
Open
Nobody has claimed this yet.
enhancement
llmeshoptimizer
team:viewer
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
Currently mesh LOD generation is quite limited in the viewer, with results often times being unusable. This issue is intended as an umbrella issue for improving our mesh LOD generation work flow.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Begin by reviewing the viewer's existing mesh LOD generation workflow and the unusable results described in the issue. The issue names no files, tests, or entry points, so the first task is to locate the relevant viewer code and establish concrete improvement criteria. Done means the mesh LOD workflow produces consistently usable results.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100