secondlife / secondlife/viewer
Screen Space Reflections Improvements
Open
@Geenz is already working on this.
Since Feb 13, 2025.
accepted
enhancement
stale
triage
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
SSR has been exhibiting issues on distant surfaces and objects for quite some time now. We need to find some solutions to improving SSR, such as:
- Rendering SSR into a separate buffer to be processed for glossy reflections
- Fixing the current moire problem that is exhibited when moving the camera around
- Fixing striations on water
Test Plan
- Go to a region with any water with screen space reflections enabled
- Move your camera around - easiest is to alt-cam around an object with water in the scene
- Observe is striations or the notorious "moire" effect appears
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Assessment
This issue has not been assessed yet.