secondlife / secondlife/viewer

Make number of shadow cascades adjustable in the viewer

Open
#3,544 0 comments 0 reactions 1 assignee View on GitHub

@Geenz is already working on this.

Since Feb 12, 2025.

accepted enhancement team:viewer
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

This would help residents with mid-range and lower machines that struggle with sun/moon rendering to assist with finding better performance on those targets albeit with shorter shadow render distances.

Test Plan

  • Set RenderShadowCascades to 2 (final name TBD)
  • Observe shadow fidelity drop (may require shader recompile)

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

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