secondlife / secondlife/viewer
Make number of shadow cascades adjustable in the viewer
Open
@Geenz is already working on this.
Since Feb 12, 2025.
accepted
enhancement
team:viewer
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
This would help residents with mid-range and lower machines that struggle with sun/moon rendering to assist with finding better performance on those targets albeit with shorter shadow render distances.
Test Plan
- Set RenderShadowCascades to 2 (final name TBD)
- Observe shadow fidelity drop (may require shader recompile)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Assessment
This issue has not been assessed yet.