secondlife / secondlife/viewer
BugSplat Crash: SecondLifeViewer!LLViewerShaderMgr::setShaders(620)
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- Dominant language
- C++
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Description
BugSplat Key Crash 97042
Bugsplat filter for all SecondLifeViewer!LLViewerShaderMgr::setShaders
Notes:
This is more of https://github.com/secondlife/jira-archive-internal/issues/70719
Some Customer Responses:
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Unable to load basic shader windlight/atmosphericsVarsV.glsl, verify graphics driver installed and current.
Sample Version:
7.1.11.11565212741
Sample Callstack:
| SecondLifeViewer!LLViewerShaderMgr::setShaders | C:/a/viewer/viewer/indra/newview/llviewershadermgr.cpp(620) |
| SecondLifeViewer!LLPipeline::init | C:/a/viewer/viewer/indra/newview/pipeline.cpp(471) |
| SecondLifeViewer!LLAppViewer::initWindow | C:/a/viewer/viewer/indra/newview/llappviewer.cpp(3169) |
| SecondLifeViewer!LLAppViewer::init | C:/a/viewer/viewer/indra/newview/llappviewer.cpp(949) |
| SecondLifeViewer!LLAppViewerWin32::init | C:/a/viewer/viewer/indra/newview/llappviewerwin32.cpp(783) |
| SecondLifeViewer!wWinMain | C:/a/viewer/viewer/indra/newview/llappviewerwin32.cpp(454) |
| SecondLifeViewer!invoke_main | D:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(118) |
| SecondLifeViewer!__scrt_common_main_seh | D:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(288) |
| kernel32!BaseThreadInitThunk | |
| ntdll!RtlUserThreadStart |
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with indra/newview/llviewershadermgr.cpp at setShaders line 620, then trace initialization through pipeline.cpp line 471 and llappviewer.cpp line 3169. Use BugSplat key crash 97042 and the repeated atmosphericsVarsV.glsl load error to investigate reproduction; done means shader initialization no longer crashes in this path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100