secondlife / secondlife/viewer
Intel Drivers for ARC GPU should have been fixed by now.
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 299
- Forks
- 146
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 88
Description
Extremely low FPS results if enabled these need be fixed to optimize.
cause of crashing also.
Allow OpenGL to use multiple render contexts for playing media (may reduce frame stutters, doesn't play nice with Intel drivers)
Allow OpenGL to use multiple render contexts for loading textures (may reduce frame stutters, doesn't play nice with Intel drivers).
Additional comment from Halaliel Zenith:
If you go into debug settings enter "thread" to show threaded optimization settings. The 2 that claim not to play well with Intel drivers needs to be fixed. For newest CPU generations for ARC iGPU. Intel core ultra 7 155h Meter Lake has 16 cores. 6 of them should be utilized by the viewer graphics. Threaded optimization. Then the E cores used by other parts of viewer. ARC iGPU is a 256 bit bus should be able to run SL abit better than a nVidia MX550.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the low FPS and crashes on Intel ARC hardware, then inspect the two threaded OpenGL render-context settings named in the issue. Done means the reported performance and crash problems are addressed without the stated Intel-driver incompatibilities.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, performance
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100