secondlife / secondlife/viewer

GPU Instancing -- fix flexiprims

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#3,041 0 comments 0 reactions 0 assignees View on GitHub

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gpu-instancing stale triage
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

Description

Flexiprims are now in the wrong coordinate frame and do not update their vertex buffer often enough.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the GPU instancing path for flexiprims and identify where their coordinate frame and vertex-buffer updates are handled. Reproduce the reported rendering behavior, then verify that flexiprims use the correct coordinate frame and update their vertex buffer often enough.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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