secondlife / secondlife/viewer

Tinting color turns the face on a mesh white till editing is done

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Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

Edit mesh - go to Blinn-Phong texturing and tint the color. The face that is being edited will turn white or nearly white till the mesh gets out of Edit Mode. Precise tinting is difficult as it's impossible to see the changes while working. SL Prims works fine, it's only mesh editing as far as I can see. Tested at Default lighting settings.

https://secondlife.canny.io/admin/board/bug-reports/p/tinting-color-turns-the-face-on-a-mesh-white-till-editing-is-done

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Research direction

Reproduce the issue by editing a mesh, opening Blinn-Phong texturing, and changing the tint under Default lighting. Compare the edited mesh face with SL Prims while remaining in Edit Mode. Done means the face displays the selected tint accurately during editing rather than turning white or nearly white.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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