secondlife / secondlife/viewer

BugSplat Crash: KERNELBASE!RaiseException+0x69

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bugsplat stale team:viewer
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

BugSplat Key Crash 667

Some Customer Responses:
TODO: implement void __cdecl LL::GLTF::copyVec4<unsigned char,unsigned __int64>(unsigned char *,unsigned __int64 &) - mailto:Atlas Linden

Sample Version:
7.1.9.9620320242

Sample Callstack:

KERNELBASE!RaiseException
msvcp140!__ExceptionPtrRethrowD:/a/_work/1/s/src/vctools/crt/github/stl/src/excptptr.cpp(525)
SecondLifeViewer!std::rethrow_exceptionC:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.40.33807/include/exception(323)
SecondLifeViewer!LLCoros::rethrowC:/a/viewer/viewer/indra/llcommon/llcoros.cpp(243)
SecondLifeViewer!LLAppViewer::doFrameC:/a/viewer/viewer/indra/newview/llappviewer.cpp(1444)
SecondLifeViewer!LLAppViewer::frameC:/a/viewer/viewer/indra/newview/llappviewer.cpp(1347)
SecondLifeViewer!wWinMainC:/a/viewer/viewer/indra/newview/llappviewerwin32.cpp(512)
SecondLifeViewer!invoke_mainD:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(118)
SecondLifeViewer!__scrt_common_main_sehD:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(288)
kernel32!BaseThreadInitThunk
ntdll!RtlUserThreadStart

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the BugSplat Key Crash 667 report and the call sites in indra/llcommon/llcoros.cpp, indra/newview/llappviewer.cpp, and indra/newview/llappviewerwin32.cpp. Trace the rethrown exception back to the referenced LL::GLTF::copyVec4<unsigned char,unsigned __int64> operation; done means determining and resolving the cause of this crash.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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