secondlife / secondlife/viewer

Agent movement: move to specified location (walk or fly)

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#1,701 1 comment 0 reactions 0 assignees View on GitHub

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enhancement stale
Dominant language
C++
Stars
299
Forks
146
Avg merge
1d 9h
Merged PRs (30d)
88

Description

Should leverage existing leap functionality if possible, work similarly to autopilot.

Script should continue after location has been reached.

May want to support a timeout/error handling to allow for possibly getting stuck

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the existing leap functionality and autopilot behavior, since the issue asks this movement to build on both where possible. Define how a script requests a target location, continues after arrival, and handles a timeout or movement error when the agent gets stuck.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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