scp-fs2open / scp-fs2open/fs2open.github.com
FR: Impact damage type for subsystem
Open
- Dominant language
- C++
- Stars
- 487
- Forks
- 184
- PR merge metrics
- PR metrics pending
Description
I want to hit them with my sword!
Using `$Impact: +Damage Type: ` in ships.tbl but for subsystems too,
This, in combination with `$Armor Type:` and animations for subsystems would give greater support for melee/ramming style gameplay.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.