scp-fs2open / scp-fs2open/fs2open.github.com

FR: Special mass flags for kinetic weapons

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#5,562 1 comment 0 reactions 0 assignees View on GitHub
enhancement gameplay
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C++
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Description

High-mass kinetic weapons like the Flail/Morningstar are notoriously difficult to balance and from my experience a good chunk of this is to do with their effect on capital ships and their wildly variable efficacy dependent upon number of firepoints in the bank. A weapon balanced for knockback with two cannons might be wildly overkill on a ship with 4, and vice versa. While this difference is intentional and desirable for damage and energy drain across ships, it can also mean the difference between a well balanced weapon and one that can knock cruisers around with reckless abandon.

This is a proposal to add two flags, one for weapons to have no kinetic effect on capital ships, and another for equal force across firing points, eg a weapon with 40 mass fires 20 per-shot from a 2-gun bank and 10 per-shot from a 4-gun bank.

Proposals for flag names are "No Kinetic On Capitals" and "Distribute Mass Per-Shot"

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